LED摇摇棒的详细制作资料最新文档格式.docx

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LED摇摇棒的详细制作资料最新文档格式.docx

硬件制作:

使用的是直径5mm的红色高亮LED,感觉太大了些,远看效果很好但近看时字不够连贯。

建议使用直径为3mm的高亮LED,颜色可根据个人喜好选择。

水银开关里的水银珠很活跃,导致在接通时容易产生抖动,所以将水银开关斜向上放置(尖尖朝斜上方45°

角),靠水银珠自身重力的作用减少抖动:

IC座里面隐藏元件,既美观又能保护元件:

软件设计:

/**********************************************************

程序名称:

LED摇摇棒显示64*16像素

简要说明:

外部中断方式INT0显示;

取模方式:

纵向取模、字节倒序

编 

写:

JiangX.net

最后更新:

08/11/15晚

**********************************************************/

#include<

AT89X52.h>

#defineucharunsignedchar

#defineuintunsignedint 

//宏定义

#defineKEYP3_0 

//定义画面切换按键

ucharKY;

//KY作用在后面说明 

uchardisp;

//显示汉字指针

ucharpic=0,num=0;

//pic为按键次数;

num为中断次数

ucharcodelove[]={

0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,

0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFE,0x3F,0x00,0x20,0x00,0x20,0x00,0x20,

0x00,0x20,0x00,0x20,0x00,0x20,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0xF8,0x0F,

0x04,0x10,0x02,0x20,0x02,0x20,0x02,0x20,0x02,0x20,0x04,0x10,0xF8,0x0F,0x00,0x00,

0x00,0x00,0x00,0x00,0xFE,0x07,0x00,0x08,0x00,0x10,0x00,0x20,0x00,0x20,0x00,0x10,

0x00,0x08,0xFE,0x07,0x00,0x00,0x00,0x00,0x00,0x00,0xFE,0x3F,0x82,0x20,0x82,0x20,

0x82,0x20,0x82,0x20,0x82,0x20,0x82,0x20,0x82,0x20,0x00,0x00,0x00,0x00,0x00,0x00,

0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,/*LOVE*/

};

ucharcodeloveyou[]={

0x78,0x00,0xFC,0x00,0xFE,0x01,0xFE,0x03,0xFE,0x07,0xFE,0x0F,0xFE,0x1F,0xFC,0x3F,

0xF8,0x7F,0xFC,0x3F,0xFE,0x1F,0xFE,0x0F,0xFE,0x07,0xFE,0x03,0xFE,0x01,0xFC,0x00,

0x78,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,

0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,/*心形图案*/

ucharcodehehe[]={

0x00,0x00,0x00,0x00,0x00,0x00,0xC0,0x01,0x40,0x01,0xC0,0x01,0x00,0x00,0x00,0x00,

0xF0,0x0F,0x08,0x10,0x04,0x20,0x00,0x00,0x00,0x00,0xF0,0x3F,0x08,0x00,0x04,0x00,

0x04,0x00,0x04,0x00,0x08,0x00,0xF0,0x3F,0x00,0x00,0x00,0x00,0x00,0x20,0x00,0x20,

0x00,0x20,0x00,0x20,0x00,0x20,0x00,0x00,0x00,0x00,0xF0,0x3F,0x08,0x00,0x04,0x00,

0x04,0x00,0x04,0x00,0x08,0x00,0xF0,0x3F,0x00,0x00,0x00,0x00,0x04,0x20,0x08,0x10,

0xF0,0x0F,0x00,0x00,0x00,0x00,0xC0,0x01,0x40,0x01,0xC0,0x01,0x00,0x00,0x00,0x00,

0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,/*呵呵o(∩_∩)o图案*/

unsignedcharcodehanzi[]={

//--欢--

0x04,0x10,0x34,0x08,0xC4,0x06,0x04,0x01,

0xC4,0x82,0x3C,0x8C,0x20,0x40,0x10,0x30,

0x0F,0x0C,0xE8,0x03,0x08,0x0C,0x08,0x10,

0x28,0x60,0x18,0xC0,0x00,0x40,0x00,0x00,

//--迎--

0x40,0x00,0x42,0x40,0x44,0x20,0xC8,0x1F,

0x00,0x20,0xFC,0x47,0x04,0x42,0x02,0x41,

0x82,0x40,0xFC,0x7F,0x04,0x40,0x04,0x42,

0x04,0x44,0xFE,0x63,0x04,0x20,0x00,0x00,

//--使--

0x40,0x00,0x20,0x00,0xF8,0xFF,0x07,0x00,

0x04,0x80,0xF4,0x43,0x14,0x45,0x14,0x29,

0x14,0x19,0xFF,0x17,0x14,0x21,0x14,0x21,

0x14,0x41,0xF6,0xC3,0x04,0x40,0x00,0x00,

//--用--

0x00,0x80,0x00,0x60,0xFE,0x1F,0x22,0x02,

0x22,0x02,0x22,0x02,0x22,0x02,0xFE,0x7F,

0x22,0x02,0x22,0x02,0x22,0x42,0x22,0x82,

0xFF,0x7F,0x02,0x00,0x00,0x00,0x00,0x00,

//--神--

0x08,0x01,0x88,0x00,0x49,0x00,0xEE,0xFF,

0x58,0x00,0x88,0x00,0x00,0x00,0xF8,0x1F,

0x88,0x08,0x88,0x08,0xFF,0xFF,0x88,0x08,

0x88,0x08,0xFC,0x1F,0x08,0x00,0x00,0x00,

//--奇--

0x40,0x00,0x40,0x00,0x44,0x00,0x44,0x3E,

0x64,0x12,0x54,0x12,0x4C,0x12,0x47,0x12,

0x4C,0x3F,0x54,0x42,0x74,0x80,0xC6,0x7F,

0x44,0x00,0x60,0x00,0x40,0x00,0x00,0x00,

//--魔--

0x00,0x40,0x00,0x30,0xFE,0x8F,0x4A,0x80,

0xAA,0x5F,0x9A,0x4A,0xFE,0x2A,0xAA,0x1A,

0xCB,0x0F,0xAA,0x7A,0xFE,0x8A,0x9A,0xAA,

0xAA,0x8F,0x6B,0x80,0x22,0xE0,0x00,0x00,

//--幻--

0x80,0x20,0xC0,0x30,0xA0,0x28,0x98,0x24,

0x87,0x22,0x80,0x21,0xC4,0x30,0x04,0x60,

0x04,0x00,0x04,0x20,0x04,0x40,0x04,0x80,

0x04,0x40,0xFE,0x3F,0x04,0x00,0x00,0x00,

//--摇--

0x10,0x02,0x10,0x42,0x10,0x81,0xFF,0x7F,

0x90,0x04,0x54,0x05,0xCC,0xF4,0xB4,0x44,

0x84,0x44,0xBC,0x7F,0x82,0x44,0xA2,0x44,

0x9B,0xF4,0x82,0x06,0x00,0x04,0x00,0x00,

//--棒--

0x10,0x04,0x10,0x03,0xD0,0x00,0xFF,0xFF,

0x90,0x00,0x54,0x05,0x44,0x12,0xD4,0x15,

0x74,0x14,0x5F,0xFF,0xD4,0x14,0x54,0x15,

0x56,0x12,0x44,0x06,0x40,0x02,0x00,0x00,

//--!

--

0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,

0x00,0x00,0x00,0x00,0x7C,0x10,0xFE,0x3B,

0xFE,0x3B,0x7C,0x10,0x00,0x00,0x00,0x00,

0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00

/*****函数声明*****/

voiddisplay1(void);

voiddisplay2(void);

voiddisplay3(void);

voiddisplay4(void);

/*****n(us)延时子程序*****/

voidDelayUs(uintN)

{

uintx;

for(x=0;

x<

=N;

x++);

}

/*****中断服务程序*****/

voidintersvr0(void)interrupt0using1

KY=~KY;

//每个摇动来回水银开关会在摆幅两端分别产生下降沿中断,只提取其中一次(从左向右摇才显示)

if(KY==0)

num++;

//计算中断次数

switch(pic) 

//选择画面

case0:

{display1();

}break;

case1:

{display2();

case2:

{display3();

case3:

{display4();

default:

}

/*****显示子程序1(汉字)*****/

voiddisplay1(void)

uchari;

if(num>

10){disp++;

num=0;

//12个汉字分为3次显示完(每次显示4个),每中断10次切换

if(disp>

2)disp=0;

DelayUs(5200);

//此处延时时间依各硬件差别而各不相同,试着调整使得显示内容居中即可

for(i=0;

i<

64;

i++)

P0=~hanzi[disp*128+i*2];

P2=~hanzi[disp*128+i*2+1];

DelayUs(100);

/*****显示子程序2(LOVE)*****/

voiddisplay2(void)

DelayUs(4000);

P0=~love[i*2];

P2=~love[i*2+1];

DelayUs(120);

/*****显示子程序3(心形图案)*****/

voiddisplay3(void)

P0=~loveyou[i*2];

P2=~loveyou[i*2+1];

/*****显示子程序4(呵呵o(∩_∩)o图案)*****/

voiddisplay4(void)

P0=~hehe[i*2];

P2=~hehe[i*2+1];

/*****主函数*****/

voidmain(void)

IT0=1;

EX0=1;

EA=1;

//开中断,下降沿中断

KY=0;

while

(1) 

//主程序中只检测按键

if(KEY==0) 

//画面切换键按下

DelayUs(10000);

//按键去抖

if(KEY==0);

pic++;

if(pic>

3)pic=0;

/*****END*****/

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