英语课堂游戏Word格式文档下载.docx
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1.Dividetheclassintotwoteams.
2.Showthefirstteamavocabularyword.Theymustactitout.
3.Ifthesecondteamcanguesswhatwordthefirstteamisactingout,thentheygetapoint.
4.Switchteamsandletthesecondteamactoutawordwhilethefirstteamguesses.
3.THEKABOOMGAME
shortconversations/questionsandanswers
abag,smalltoysthatarethesamesize,butdifferentcolors
10oryounger
any(Youcantailoryourquestionstotheirabilitylevel.)
1.Beforeclass,decidewhichcoloristheKABOOMcolorandputmorepiecesofthatcolorinthebag.Let’ssaythatyou’vegotred,green,yellow,andbluepieces.RedistheKABOOMcolor.You’dputabout10redpiecesinthebag,2blue,2yellowand1green.
2.Withthekidssittingaround,shakethebagalotandletthemwonderwhat’sinsideit.
3.Openthebagandtakeoutabluepiece.Askthemwhatcoloritis.Whentheysayblue,say“Blueis….safe!
”
4.Takeoutayellowpiece.Askthemwhatcoloritis.Whentheysayyellow,say“Yellowis…safe!
5.Takeoutagreenpiece.Askthemwhatcoloritis.Whentheysaygreen,say“Greenis…safe!
6.Takeoutaredpiece.Askthemwhatcoloritis.Whentheysayred,say“Redis…KABOOM!
!
”ShouttheKABOOMasthoughitisabigexplosion.Thiswillsurprisethem,buthopefullythey’llthenstartlaughing.
7.Havethefirststudentpickapieceoutofthebagwithoutlooking.Iftheypickaredpiece,shoutKABOOM.Thentheyhavetoansweraquestion.
8.Aftertheyanswerthequestion,havethemputthepiecebackinthebag.Thentheygettoshakethebagandpassittothenextstudent.
4.THEFLYINGTIGERGAME
anythingyouwant
flashcards,tigerpuppet(oranythingyoucanthrow)
2orolder
low-high
1.Spreadthecardsoutontothefloor.
2.Letthefirststudentthrowthetigerandtrytomakeitlandononeofthecards.
3.Thestudentmustusethecardthatitlandson(orclosestto)inthetargetenglishphrase.
5.THEWALKINGAROUNDGAME
anywhichcanincorporateflashcards
flashcards,CD,CDplayer
1.Layouttheflashcardsonthefloorinarandommanner.
2.Asyouplaymusic,studentsmustwalkaroundthecards.
3.Whenthemusicstops,studentsmustgrabthenearestcardandtellittotheteacher,usingthetargetEnglish.
Makesurethestudentsareactuallytakingthecardthat’snearesttothemandnotjustacardthattheyknoworwhichisafavoriteword.
4.Havestudentsputthecardsbackonthefloorandrepeat.
6.THEABCRACEGAME
writingthealphabet
2piecesofpaper,2differentcoloredcrayons/pencils/markers
low-high(mustbeabletowritethealphabet)
1.Dividetheclassintotwoteamsandhavethemlineupatthestartingpoint.
2.Placethepaperandpencilsacrosstheroomatthe“goal”point.
3.Whentheteachersays“Go!
”,thefirststudentinthelinerunstothepaperandwritestheletterA.Theteachershouldspecifywhethertheyarewritingupperorlowercase(orboth!
)
4.Whenthestudentfinisheswritingtheletter,theyrunbacktotheirteamandtagthenextmember.ThatstudentmustruntothepaperandwriteB.
5.Repeat.
Makesurethatonlythestudentwhoiswritingispastthestartline.Studentshaveatendencytogetexcitedhereandtrytorushforwardaheadoftheirturn.
6.Afterbothteamshavefinishedwriting,gatherallofthestudentstogethertoreviewwhattheyhavewritten.Makesurethattheyincludedalllettersandthattheyareproperlywritten.Youcandeclareawinningteambasedonacombinationofspeedandaccuracy.
7.THECHOPSTICKSRACE
any
chopsticks,flashcards(Preferably,youshouldhavetwosetsofthesamewordsandtheyshouldbesmallandnotslipperysothattheycanbeeasilypickedupandheldwithchopsticks.)
6orolder
1.Dividethestudentsintotwoteamsandlinethemupbehindthestartline.Givethefirststudentineachlineapairofchopsticks.
2.Attheotherendoftheroom,placetheflashcardsintwopilesoppositetheteams.Placethemfacedown.
3.WhenteachersaysGO,studentsmustruntothecards,pickuponewiththechopsticksandrunbacktotheirteam.ThentheysaythevocabularywordoruseitinthetargetEnglishphrase.Ifthestudentdropsthecard,theymustpickitupwiththechopsticksagain.
4.Studenthandsthechopstickstothenextstudentwhorunstothecards.
5.Repeatuntiltherearenocardsleft.
8.BIGKARUTA
vocabularyrecognition
flashcards
1.TelltheclassthatyouaregoingtoplayBigKarutaandsilentlygetupandstartspreadingthecardsaroundtheroom.Putafewofthemonthefloorinaneasilyvisibleplace,buthidesomeoftheotherones.Ifpossible,trytogetatleastoneinasecretplacewithoutthemseeing.
2.ThekidsareprobablyfamiliarwithKaruta(orSlapGame),butatthisstage,theyarewonderingwhatexactlythisgameis.Haveeverybodytouchthewall.Thisshouldbeinaplacewheretheycaneasilyseethecardsthatyou’veplacedonthefloor.
3.Calloutoneofthecardsonthefloor.Thekidswillnowrealizethattheyhavetorunandtouchthiscard.
4.Thestudentwhoreachesthecardfirstgetstokeepit.Ifthereisatie,havethestudentsplayrock,paper,scissorstoseewhogetstokeepthecard.
5.Havethestudentsreturntotouchingthewallandrepeatuntilyouhavecalledoutallofthecards.
9.THECATEGORIESGAME
vocabularyinaspecificcategory
justagroupofkids!
1.Havethekidssitinacircleandestablisharythmicclappingpattern.Iliketouseaslaplegs/claphands/pauseforanswerpattern,butanythingworks.
2.Tellthekidswhatthecategorywillbe.Easycategoriesarecolors,animals,andfood.Ifyouhavekidswithahigherlevelofenglish,youcannarrowfooddowntofruitsorvegetables,ordosomethingevenmoredifficultsuchasvehiclesorcountries.
3.Everyonestartstheclappingpattern.Duringthe“pause”theteachersaysawordfromthecategory.Theclappingpatterncontinuesandthenextstudentinthecirclehastosayadifferentwordinthecategory.
4.Therecanbenorepeats.Thiscontinuesuntilnobodycanthinkofanotherword.
ABCVOLLEYBALL
ABCs
balloon,tape
low
1.Placethetapeonthefloortocreateareasforthetwodifferentteams.
2.Dividetheclassintotwoteamsandhavethemstandoneithersideoftheline.Theteachershouldstandontheline,holdingupbothofyourhandstobethescorecard.
3.Giveonestudenttheballoon.Studentsmustthenhittheballoonbackandforthovertheline.Astheyhittheballoon,theymustsaythenextletterofthealphabet.
4.Whenateamdropstheballoon,theotherteamgetsapoint.Showthisonyourhand.
5.Playstartsoveragain.
6.Whenoneteamgetstofivepoints,theywin.Teamsswitchsidesandcanplayagain.
THEGHOSTGAME
vocabulary,newvocabulary,usevocabularyinasentence
vocabularycards,smallpicturesofghosts
under6isbest
low
1.Beforeclass,stickthesmallpicturesofghostsontothebacksofafewofthevocabularycards.
2.Introduce/reviewthevocabularywiththekids.
3.Selecta"
safe"
areaoftheclassroom,perhapsaparticularwall.Explainthe"
areatothekids.
4.Explainthatiftheyseeaghost,youaregoingtochaseandticklethem.
5.Showthemavocabularycardandhavethemsaytheword.Iftheydon'
tknowit,youcansayitandhavethemrepeatit.
6.Slowlyturnthecardaroundtorevealifthereisaghostontheback.Ifthereisnoghost,theyaresafe.
7.Ifthereisaghost,youmustchaseandticklethem.Beawarethatthefirsttimetheghostshowsup,notallofthekidswillhaveunderstoodwhatisgoingtohappentothem.Sotakeiteasywhenyouarechasingthemandgivethemtimetounderstandthattheymusttouch"
toavoidbeingtickled.
THEFISHINGGAME
ABCsandphonics
specialABCflashcardswithpaperclipsattached,fishingpolewithmagnet
1.Designateanareaoftheclassroomtobethe“pond”.SpreadtheABCcardsupsidedowninthepond.
2.Giveastudentthefishingrodandletthem“fish”oneofthelettersoutofthepond.
3.Oncetheyhavealetter,theymustsaytheletterandawordthatbeginswiththeletter.
MUSICALCHAIRS
any
flashcards,chairs,music
4orolder(Kidsover8yearsoldtendtothinkthatthisgameisnotcoolanymore.Butyourclassesmayenjoyit…)
1.Placethechairsinacircle.Useonechairlessthanthenumberofstudentsthatyouhave.Placeoneflashcardunderneatheachchair.
2.Playthemusicandletthekidswalkaroundthechairs.Whenthemusicstops,studentsmustfindachairtositin.
3.Thestudentwhoisleftwithoutachairis“out”.Thatstudentmustgoaroundandaskeachoftheotherstudentsaquestionaboutthecardthat’sund