英语课堂游戏Word格式文档下载.docx

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英语课堂游戏Word格式文档下载.docx

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英语课堂游戏Word格式文档下载.docx

1.Dividetheclassintotwoteams.

2.Showthefirstteamavocabularyword.Theymustactitout.

3.Ifthesecondteamcanguesswhatwordthefirstteamisactingout,thentheygetapoint.

4.Switchteamsandletthesecondteamactoutawordwhilethefirstteamguesses.

3.THEKABOOMGAME

shortconversations/questionsandanswers

abag,smalltoysthatarethesamesize,butdifferentcolors

10oryounger

any(Youcantailoryourquestionstotheirabilitylevel.)

1.Beforeclass,decidewhichcoloristheKABOOMcolorandputmorepiecesofthatcolorinthebag.Let’ssaythatyou’vegotred,green,yellow,andbluepieces.RedistheKABOOMcolor.You’dputabout10redpiecesinthebag,2blue,2yellowand1green.

2.Withthekidssittingaround,shakethebagalotandletthemwonderwhat’sinsideit.

3.Openthebagandtakeoutabluepiece.Askthemwhatcoloritis.Whentheysayblue,say“Blueis….safe!

4.Takeoutayellowpiece.Askthemwhatcoloritis.Whentheysayyellow,say“Yellowis…safe!

5.Takeoutagreenpiece.Askthemwhatcoloritis.Whentheysaygreen,say“Greenis…safe!

6.Takeoutaredpiece.Askthemwhatcoloritis.Whentheysayred,say“Redis…KABOOM!

!

”ShouttheKABOOMasthoughitisabigexplosion.Thiswillsurprisethem,buthopefullythey’llthenstartlaughing.

7.Havethefirststudentpickapieceoutofthebagwithoutlooking.Iftheypickaredpiece,shoutKABOOM.Thentheyhavetoansweraquestion.

8.Aftertheyanswerthequestion,havethemputthepiecebackinthebag.Thentheygettoshakethebagandpassittothenextstudent.

4.THEFLYINGTIGERGAME

anythingyouwant

flashcards,tigerpuppet(oranythingyoucanthrow)

2orolder

low-high

1.Spreadthecardsoutontothefloor.

2.Letthefirststudentthrowthetigerandtrytomakeitlandononeofthecards.

3.Thestudentmustusethecardthatitlandson(orclosestto)inthetargetenglishphrase.

5.THEWALKINGAROUNDGAME

anywhichcanincorporateflashcards

flashcards,CD,CDplayer

1.Layouttheflashcardsonthefloorinarandommanner.

2.Asyouplaymusic,studentsmustwalkaroundthecards.

3.Whenthemusicstops,studentsmustgrabthenearestcardandtellittotheteacher,usingthetargetEnglish.

Makesurethestudentsareactuallytakingthecardthat’snearesttothemandnotjustacardthattheyknoworwhichisafavoriteword.

4.Havestudentsputthecardsbackonthefloorandrepeat.

6.THEABCRACEGAME

writingthealphabet

2piecesofpaper,2differentcoloredcrayons/pencils/markers

low-high(mustbeabletowritethealphabet)

1.Dividetheclassintotwoteamsandhavethemlineupatthestartingpoint.

2.Placethepaperandpencilsacrosstheroomatthe“goal”point.

3.Whentheteachersays“Go!

”,thefirststudentinthelinerunstothepaperandwritestheletterA.Theteachershouldspecifywhethertheyarewritingupperorlowercase(orboth!

4.Whenthestudentfinisheswritingtheletter,theyrunbacktotheirteamandtagthenextmember.ThatstudentmustruntothepaperandwriteB.

5.Repeat.

Makesurethatonlythestudentwhoiswritingispastthestartline.Studentshaveatendencytogetexcitedhereandtrytorushforwardaheadoftheirturn.

6.Afterbothteamshavefinishedwriting,gatherallofthestudentstogethertoreviewwhattheyhavewritten.Makesurethattheyincludedalllettersandthattheyareproperlywritten.Youcandeclareawinningteambasedonacombinationofspeedandaccuracy.

7.THECHOPSTICKSRACE

any

chopsticks,flashcards(Preferably,youshouldhavetwosetsofthesamewordsandtheyshouldbesmallandnotslipperysothattheycanbeeasilypickedupandheldwithchopsticks.)

6orolder

1.Dividethestudentsintotwoteamsandlinethemupbehindthestartline.Givethefirststudentineachlineapairofchopsticks.

2.Attheotherendoftheroom,placetheflashcardsintwopilesoppositetheteams.Placethemfacedown.

3.WhenteachersaysGO,studentsmustruntothecards,pickuponewiththechopsticksandrunbacktotheirteam.ThentheysaythevocabularywordoruseitinthetargetEnglishphrase.Ifthestudentdropsthecard,theymustpickitupwiththechopsticksagain.

4.Studenthandsthechopstickstothenextstudentwhorunstothecards.

5.Repeatuntiltherearenocardsleft.

8.BIGKARUTA

vocabularyrecognition

flashcards

1.TelltheclassthatyouaregoingtoplayBigKarutaandsilentlygetupandstartspreadingthecardsaroundtheroom.Putafewofthemonthefloorinaneasilyvisibleplace,buthidesomeoftheotherones.Ifpossible,trytogetatleastoneinasecretplacewithoutthemseeing.

2.ThekidsareprobablyfamiliarwithKaruta(orSlapGame),butatthisstage,theyarewonderingwhatexactlythisgameis.Haveeverybodytouchthewall.Thisshouldbeinaplacewheretheycaneasilyseethecardsthatyou’veplacedonthefloor.

3.Calloutoneofthecardsonthefloor.Thekidswillnowrealizethattheyhavetorunandtouchthiscard.

4.Thestudentwhoreachesthecardfirstgetstokeepit.Ifthereisatie,havethestudentsplayrock,paper,scissorstoseewhogetstokeepthecard.

5.Havethestudentsreturntotouchingthewallandrepeatuntilyouhavecalledoutallofthecards.

9.THECATEGORIESGAME

vocabularyinaspecificcategory

justagroupofkids!

1.Havethekidssitinacircleandestablisharythmicclappingpattern.Iliketouseaslaplegs/claphands/pauseforanswerpattern,butanythingworks.

2.Tellthekidswhatthecategorywillbe.Easycategoriesarecolors,animals,andfood.Ifyouhavekidswithahigherlevelofenglish,youcannarrowfooddowntofruitsorvegetables,ordosomethingevenmoredifficultsuchasvehiclesorcountries.

3.Everyonestartstheclappingpattern.Duringthe“pause”theteachersaysawordfromthecategory.Theclappingpatterncontinuesandthenextstudentinthecirclehastosayadifferentwordinthecategory.

4.Therecanbenorepeats.Thiscontinuesuntilnobodycanthinkofanotherword.

ABCVOLLEYBALL

ABCs

balloon,tape

low

1.Placethetapeonthefloortocreateareasforthetwodifferentteams.

2.Dividetheclassintotwoteamsandhavethemstandoneithersideoftheline.Theteachershouldstandontheline,holdingupbothofyourhandstobethescorecard.

3.Giveonestudenttheballoon.Studentsmustthenhittheballoonbackandforthovertheline.Astheyhittheballoon,theymustsaythenextletterofthealphabet.

4.Whenateamdropstheballoon,theotherteamgetsapoint.Showthisonyourhand.

5.Playstartsoveragain.

6.Whenoneteamgetstofivepoints,theywin.Teamsswitchsidesandcanplayagain.

THEGHOSTGAME

vocabulary,newvocabulary,usevocabularyinasentence

vocabularycards,smallpicturesofghosts

under6isbest

low

1.Beforeclass,stickthesmallpicturesofghostsontothebacksofafewofthevocabularycards.

2.Introduce/reviewthevocabularywiththekids.

3.Selecta"

safe"

areaoftheclassroom,perhapsaparticularwall.Explainthe"

areatothekids.

4.Explainthatiftheyseeaghost,youaregoingtochaseandticklethem.

5.Showthemavocabularycardandhavethemsaytheword.Iftheydon'

tknowit,youcansayitandhavethemrepeatit.

6.Slowlyturnthecardaroundtorevealifthereisaghostontheback.Ifthereisnoghost,theyaresafe.

7.Ifthereisaghost,youmustchaseandticklethem.Beawarethatthefirsttimetheghostshowsup,notallofthekidswillhaveunderstoodwhatisgoingtohappentothem.Sotakeiteasywhenyouarechasingthemandgivethemtimetounderstandthattheymusttouch"

toavoidbeingtickled.

THEFISHINGGAME

ABCsandphonics

specialABCflashcardswithpaperclipsattached,fishingpolewithmagnet

1.Designateanareaoftheclassroomtobethe“pond”.SpreadtheABCcardsupsidedowninthepond.

2.Giveastudentthefishingrodandletthem“fish”oneofthelettersoutofthepond.

3.Oncetheyhavealetter,theymustsaytheletterandawordthatbeginswiththeletter.

MUSICALCHAIRS

any

flashcards,chairs,music

4orolder(Kidsover8yearsoldtendtothinkthatthisgameisnotcoolanymore.Butyourclassesmayenjoyit…)

1.Placethechairsinacircle.Useonechairlessthanthenumberofstudentsthatyouhave.Placeoneflashcardunderneatheachchair.

2.Playthemusicandletthekidswalkaroundthechairs.Whenthemusicstops,studentsmustfindachairtositin.

3.Thestudentwhoisleftwithoutachairis“out”.Thatstudentmustgoaroundandaskeachoftheotherstudentsaquestionaboutthecardthat’sund

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